Go Back   Spiritwood Forums > General Forums > Crossroads Forum

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Unread 10-27-2015, 04:27 PM   #4
Robin of Spiritwood
Spiritwood
 
Robin of Spiritwood's Avatar
 
Join Date: Jan 2005
Location: Sunny island in the sea, on a hill by the park.
Posts: 212
Default

Quote:
Originally Posted by Yale View Post
Do tell about Elite Dangerous when you get a chance. I'd love to hear your opinion on it. I've watched a decent amount of videos on it, but don't know anyone who's actually experienced it first hand. Kinda sounds like an online job with brilliant moments spread around. But what long term game isn't like that in some way? Thinking how it would be with an rift VR helmet or something blows my mind!
Quote:
Originally Posted by Yale View Post
Do tell about Elite Dangerous when you get a chance. I'd love to hear your opinion on it. I've watched a decent amount of videos on it, but don't know anyone who's actually experienced it first hand. Kinda sounds like an online job with brilliant moments spread around. But what long term game isn't like that in some way? Thinking how it would be with an rift VR helmet or something blows my mind!
Sure, happy to oblige.

The game universe is made up of a Galaxy, estimated at 400 billion stars, and the "Bubble" which is what the explorers call the inhabited region. They claim that the Bubble is tiny, but it has probably thousands of star systems in it. Our home solar system is in there, and I made it there just yesterday.

It's a free form sandbox- go where you want, do what you want.

You are mostly flying all the time, except at spacedocks. Those are at guarded orbital stations, or little blocky outposts, with no police force. Bulletin boards at the docks can give contract work- one shot missions, if you want to do those.

JOBS
Explorer: fly to other systems, scan the objects and bodies there, and bring the data back to any spacedock for $. This is a Zen profession, just you and the Big Black mostly. People listen to Radio Sidewinder on those long trips. Low pay, but pay isn't the point. Doable from the moment you log in with the starter ship.

Trader: buy, fly, & ply the wares from place to place. It sounds dull but it takes a lot of effort to develop an economically sound route - and you have to cope with pirate interceptions. Big money here. More money if you upgrade to a big space truck.

Miner: prospect in the asteroid belts for a big strike, blast, scoop and refine the ore, and sell it. Mining is now more automated, and is peaceful and fun- except for Pirates. Profitable, but slow. Need a capacious ship and good equipment to make it really worthwhile.

Scavenging & Salvage is possible, but too sporadic to be a regular job.

You can hire out your gunslinger ship as an armed escort in a Trader wing.

in the grey area there's-
Smuggler: So this is what I like to do, pull in small shipments of ... let's call it sporting goods, beverages, & pharmaceuticals.
Fly them to restricted areas, and avoid the Feds, the local Police, the Pirates, and the Bounty Hunters.
You need a fast ship, and run her cold so they can't scan you. Everybody is out to get you. Fast money, big risks, occasional fights, LOTS of running away and jumps to hyperspace, best done with a Wookie.

Smuggler Video:
https://www.youtube.com/watch?v=KbaLJTGHkj8

On the Dark side: of course, you can become a Bounty Hunter and make a Killing, killing. You can start with a little Eagle ship or assist with the starter vessel right off.

Sometimes, I take bulletin board contract work: track down and kill people for factions, a common mission that can actually appear enough to make Assassin a profession.

If you have a tough well equipped ship, you can start taking mil-spec contracts for the Navy. We're talking a 50 million credit upgraded ship at least. Preferable a 250 million one. With Armour, Turrets, and Shield batteries.

Piracy is the final option, but it is really really difficult to turn a profit. Not that I know anything about Piracy. I sometimes just find loose cargo in space, that just collides with my cargo hatch. Littering is a crime. Or, it should be.


POLITICS
There are 3 major regions under the control of the Federation, the Empire and the Alliance.
The Federation contains Earth.

Empire space is "below" it, and Alliance space is "above" it- making the Bubble a sort of giant egg-shape.

Empire Spaceships look stylish and cool, and are bilaterally symmetrical" like a Klingon warbird. They have speed & shields, but are a bit light on their hardpoints. Fed spacecraft are black, sinister, chunky and look like they were made out of scrap by hatchet strikes. They have thick hull armor & are heavily armed.

Alliance isn't developed yet. No real characteristics. I'm going to eventually move there to start P̶i̶r̶a̶c̶y̶ Goods Inspection Services and Other Misc. Legitimate Business because I have good relations with the other 2 factions.

LOCAL ADMIN

Each space station is in the control of a local political faction, and there can be up to 5-6 factions present in any one solar system. Within the control domain of the system, criminal actions, bounties etc belong to the controlling faction.

So if you become an outlaw in one system, you may just leave and enjoy a relatively bounty free life in another system. It's the Wild West!

I have some bounties on my head. Over some trivial misunderstandings in the past.

And I will absolutely fly thousands of light years to pay those off, you betcha, but not today - because the last Bounty hunters those guys sent were an insult to good space flying and totally deserved the hot plasmatic deat- er, accident, that happened. While I totally wasn't even in the system.
Robin of Spiritwood is online now   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:25 PM.


Powered by vBulletin®
Copyright ©2000 - 2005, Jelsoft Enterprises Ltd.